8/31/2023 0 Comments Superliminal length![]() ![]() You will see an optical illusion of a block kind of like in level 2 Optical. Jump over it and keep following the path to the orange room. You will see a white room with a large frame that has a crack in the middle. Keep following that path while everything keeps getting inverted. It will open another door on the right where the exit sign will land. In the red room, you will open a door while the perspective is still inverted. Just keep following the linear path while everything gets inverted. Things might get a little trippy from here. You will find a door leading to a long hallway and keep following the path. Enlarge it so that you can fit and enter right through it. In the bedroom, there will be a painting you can interact with. You will get teleported back again to the bedroom and this time the hallway will be a dead-end. You will find an alarm clock on top of a chair and stop it. Do this until you get your screen inverted and head towards the hallway again. Do the same and keep entering the hallway and follow the path. Keep following the path towards the hallway and you will be teleported back and forth in the bedroom. You will teleport back to the bedroom with an alarm and turn it off to open the door. It will be a dead-end and you will have to wait until you get teleported back to the room. Keep following the right path until you see the elevator. All the paths at the start have multiple intersections but only one path is correct. Moving chess pieces onto tiles one at a time, make your way across the board and remember to bring the pieces with you so you don’t run the risk of falling through the board.You wake up again in a bedroom with an alarm and head straight for the hallway and follow the path. Be careful here - if you try to walk on a tile without a chess piece on it, you will fall through it into the unknown. This will then allow you to walk on that tile. Once on the chessboard, you must place a chess piece on one of the tiles. Head through the next room till you reach a surrealist looking, almost heavenly-white environment. Once you find yourself in a room of colourful pillars, walk straight through the white wall where you will then find another door to go through. The black stairs in this strange world are real this time, so walk up them and follow the black path. ![]() Once you are in the next area, find the stairs and walk through them to reach an inverted realm. You will soon find a large switch that needs to be turned off. Next, walk away and towards the island you will see - it has an orange tower. Jump onto the window and continue through the doorway. Place the window next to the door so that it is finally within your reach. The window you just familiarised yourself with is actually a block. Related: Superliminal Review: Perception InceptionĮventually, you will find a door that is too high to initially reach. Then, go towards the window which will take you to another corridor similar to the one you have just been in. Enter it and roam the corridor until you find yourself in a white room. ![]() As you continue, you will soon find an ‘exit’ sign that points toward another door. Believe it or not, this shadow is a doorway - enter it. Seek out a cabinet that is not near a wall, but instead casting a shadow on the wall. Once in the white corridor beyond the door, continue straight. Once nearby, brave the rain until you reach the next doorway. Carry on through the room until you find another doorway in a faraway fog. The doorway will lead you to the Reception room. This will reveal yet another doorway you can go through. At this point, you can pick up a sizable black board and move it out of the way. After this, head into the black abyss in the floor, then the white abyss, then another black abyss again. Continue to walk through the doorway until you reach another door that has a white frame. ![]() If you wait a small while, a tower will appear that you can then approach and enter. ![]()
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